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Digital Bodies, Digital Motion


23 July – 1 September
AV gallery

This exhibition showcases work by Auckland University of Technology (AUT) Art & Design students exploring experimental 3D animation and digital motion capture.

Motion Capture (MoCap) allows for the recording of bodily performance as pure 3D data. It is a technology traditionally used in the animation, visual effects and gaming industries, and was pioneered by companies such as New Zealand’s Weta Digital in films such as The Lord of the Rings, King Kong and Avatar.

In this exhibition AUT students use this cutting-edge technology to investigate more personal visions. Real-life movement data is used to drive the animation of a range of experimental 3D visualisations, from digital bodies in motion to particle simulations and abstract form. Informed by traditions of fine arts and experimental film practice, traditional and contemporary dance, digital art practice, motion graphics and music video, they bridge territories between embodied performance and its materialisation in the digital realm.

Participating artists:
Myreen Castro
Becca Chen
Ruby Dillon
Jhona Hidalgo
Nicholas Holmes
Lucy Lim
Katarina Markovic
Alisa Poltavskaya
Ahmed Rajeh
Emily Ramsay
Reuben Shortland
Marco Staines
Nathalia Va’afusuaga-Wright
Annika Van Vliet
Josie Wheeler

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17 July

Moonage Daydream

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24 July

Geometry of Thought